![]() ![]() Loading C:\Users\Greg\Desktop\New folder\Builds\SpaceGameV0.0.1.9-NoMenu_Data\SpaceGameV0.0.1.9-NoMenu_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Greg\Desktop\New folder\Builds\SpaceGameV0.0.1.9-NoMenu_Data\SpaceGameV0.0.1.9-NoMenu_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Greg\Desktop\New folder\Builds\SpaceGameV0.0.1.9-NoMenu_Data\SpaceGameV0.0.1.9-NoMenu_Data\Managed\UnityEngine.dll into Unity Child Domain ![]() Platform assembly: C:\Users\Greg\Desktop\New folder\Builds\SpaceGameV0.0.1.9-NoMenu_Data\SpaceGameV0.0.1.9-NoMenu_Data\Managed\UnityEngine.dll (this message is harmless) Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380) Output_log on friends PC, I recognise that it says it is missing the room entitiled "Menu", that was intentional to see if it was the menu breaking it, so you can ignore that. Unloading 1 unused Assets to reduce memory usage. Unloading 18 unused Assets to reduce memory usage. ![]() Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4 unused Assets to reduce memory usage. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Platform assembly: D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\ (this message is harmless) Loading D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\UnityEngine.UI.dll into Unity Child DomainÄesktop: 1920x1080 60Hz virtual: 3280x1080 at -1360,0 Platform assembly: D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Libraries\Documents\GameDev\Unity\SpaceGame\BuildArchive\SpaceGameV0.0.1.9_Data\Managed\UnityEngine.dll (this message is harmless) Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0) GfxDevice: creating device client threaded=1 ![]()
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